Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 144 days ago
7 / 4 / 10
K / D / A
42.5%
Kill participation
846.7
Damage / min
14,536g
461 gold / min
24
6 placed · 6 cleared
292
9.3 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTVEmploid#EUW75
Jayce · Top
12 / 8 / 3
71.4% KP
48,558
37.9% share
15,570g
208 CS · 6.6/m
whirlwind#1500
Ivern · Jungle
0 / 7 / 15
71.4% KP
14,525
11.3% share
11,240g
171 CS · 5.4/m
TwTv BZ EUW#INSHL
Zed · Mid
4 / 5 / 6
47.6% KP
31,008
24.2% share
15,423g
291 CS · 9.2/m
WannaBeHappy#Birki
Zeri · ADC
4 / 12 / 3
33.3% KP
25,724
20.1% share
14,176g
243 CS · 7.7/m
YCO#EUW
Soraka · Support
1 / 8 / 11
57.1% KP
8,245
6.4% share
9,285g
30 CS · 1/m
Red side
VictorySSO Axel#EUW
Tryndamere · Top
9 / 7 / 1
25% KP
25,827
22.6% share
16,955g
374 CS · 11.9/m
Wakuwa#Wak
Skarner · Jungle
4 / 3 / 20
60% KP
15,635
13.7% share
13,657g
213 CS · 6.8/m
SORS EST PARATUS#VISUM
Ahri · Mid
7 / 4 / 10
42.5% KP
26,699
23.4% share
14,536g
292 CS · 9.3/m
bro#han
Yasuo · ADC
17 / 4 / 12
72.5% KP
34,979
30.6% share
18,286g
243 CS · 7.7/m
Dеlеtеd#Meow
Rell · Support
3 / 3 / 30
82.5% KP
11,172
9.8% share
10,678g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
