Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 143 days ago
2 / 8 / 8
K / D / A
26.3%
Kill participation
917
Damage / min
11,346g
387.2 gold / min
25
7 placed · 4 cleared
242
8.3 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymarvins room#EUW2
Sion · Top
3 / 7 / 9
31.6% KP
12,983
10.9% share
10,682g
188 CS · 6.4/m
noway2u#EUW
Graves · Jungle
23 / 6 / 6
76.3% KP
49,658
41.8% share
22,010g
265 CS · 9/m
SORS EST PARATUS#VISUM
Ahri · Mid
2 / 8 / 8
26.3% KP
26,868
22.6% share
11,346g
242 CS · 8.3/m
ЯПИДOРAСГАНГАН#ИМЕНЯ
Jinx · ADC
8 / 7 / 9
44.7% KP
22,320
18.8% share
14,640g
228 CS · 7.8/m
BàninoCucciolosò#SOFT
Janna · Support
2 / 1 / 24
68.4% KP
7,014
5.9% share
9,784g
25 CS · 0.9/m
Red side
Defeatremnant 他是唯#nenad
Irelia · Top
7 / 8 / 2
31% KP
25,032
25.3% share
13,424g
243 CS · 8.3/m
Олежа McLovin#ICON
Naafiri · Jungle
4 / 10 / 7
37.9% KP
13,086
13.2% share
10,705g
170 CS · 5.8/m
Creal#EUW12
Sylas · Mid
11 / 4 / 4
51.7% KP
30,138
30.4% share
13,619g
213 CS · 7.3/m
Kehvo#EUW
Kai'Sa · ADC
5 / 7 / 4
31% KP
16,536
16.7% share
14,387g
240 CS · 8.2/m
Mafro mad kid#Mafro
Zoe · Support
2 / 9 / 10
41.4% KP
14,274
14.4% share
8,459g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
