Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Quinn
Defeat
Ranked Solo/Duo · 143 days ago
1 / 10 / 6
K / D / A
30.4%
Kill participation
426.2
Damage / min
9,700g
382.9 gold / min
18
1 placed · 4 cleared
160
6.3 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV VinGOAT1#RKO
Sion · Top
5 / 3 / 13
40.9% KP
17,882
18.2% share
13,284g
240 CS · 9.5/m
Youtube CruncyWM#WHITE
Sylas · Jungle
20 / 2 / 8
63.6% KP
26,571
27% share
17,471g
204 CS · 8.1/m
karakoram2727#V8x3
Yone · Mid
10 / 5 / 4
31.8% KP
25,511
25.9% share
12,781g
196 CS · 7.7/m
Bertinounette#EUW
Mel · ADC
9 / 7 / 1
22.7% KP
17,832
18.1% share
12,056g
208 CS · 8.2/m
selo7x#kick
Nautilus · Support
0 / 6 / 24
54.5% KP
10,620
10.8% share
8,627g
23 CS · 0.9/m
Red side
DefeatKingslayer#world
Jayce · Top
6 / 11 / 0
26.1% KP
27,072
30.1% share
11,530g
187 CS · 7.4/m
SORS EST PARATUS#VISUM
Quinn · Jungle
1 / 10 / 6
30.4% KP
10,798
12% share
9,700g
160 CS · 6.3/m
Олежа McLovin#ICON
Vladimir · Mid
2 / 7 / 3
21.7% KP
16,516
18.4% share
9,198g
212 CS · 8.4/m
TwTv BZ EUW#INSHL
Taliyah · ADC
4 / 5 / 5
39.1% KP
22,806
25.4% share
11,759g
249 CS · 9.8/m
SingularityDOSS#FKEU
Elise · Support
10 / 11 / 4
60.9% KP
12,653
14.1% share
11,299g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
