Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 143 days ago
1 / 6 / 13
K / D / A
46.7%
Kill participation
899.9
Damage / min
11,610g
429.2 gold / min
12
8 placed · 1 cleared
234
8.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryReeker#KZN
Xin Zhao · Top
10 / 6 / 2
40% KP
23,418
25.6% share
12,160g
204 CS · 7.5/m
Ultear#生病00
Bel'Veth · Jungle
13 / 3 / 8
70% KP
15,867
17.3% share
15,407g
195 CS · 7.2/m
SORS EST PARATUS#VISUM
Viktor · Mid
1 / 6 / 13
46.7% KP
24,343
26.6% share
11,610g
234 CS · 8.7/m
Manυel#EUW
Senna · ADC
6 / 4 / 15
70% KP
22,116
24.2% share
14,032g
209 CS · 7.7/m
Xrusi kai Kafes#444
Rell · Support
0 / 3 / 20
66.7% KP
5,731
6.3% share
8,673g
31 CS · 1.1/m
Red side
DefeatXaro#1337
Aurora · Top
2 / 5 / 6
36.4% KP
14,780
16% share
8,858g
173 CS · 6.4/m
Glorious Purpose#dream
Jarvan IV · Jungle
6 / 10 / 10
72.7% KP
14,328
15.5% share
11,116g
149 CS · 5.5/m
G2 Caps#1323
Tristana · Mid
11 / 6 / 5
72.7% KP
37,018
40% share
17,852g
265 CS · 9.8/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
2 / 4 / 9
50% KP
16,870
18.2% share
11,080g
219 CS · 8.1/m
ROSS Smarty#smt
Leona · Support
1 / 5 / 14
68.2% KP
9,456
10.2% share
7,467g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
