Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Victory
Ranked Solo/Duo · 142 days ago
5 / 4 / 3
K / D / A
32%
Kill participation
637.5
Damage / min
8,782g
388.6 gold / min
14
6 placed · 1 cleared
164
7.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKWK Kingsblade#KWK
Sion · Top
6 / 3 / 5
44% KP
22,582
26.9% share
9,360g
171 CS · 7.6/m
ALLEN IVERNSON#IVERN
Ivern · Jungle
1 / 1 / 17
72% KP
5,436
6.5% share
8,842g
131 CS · 5.8/m
SORS EST PARATUS#VISUM
Fizz · Mid
5 / 4 / 3
32% KP
14,408
17.1% share
8,782g
164 CS · 7.3/m
x3nor#yay
Zeri · ADC
12 / 1 / 9
84% KP
31,783
37.8% share
16,302g
255 CS · 11.3/m
Buffy Summers#SNSD
Yuumi · Support
1 / 0 / 20
84% KP
9,866
11.7% share
8,066g
8 CS · 0.4/m
Red side
DefeatROI RESSUSCITÉ#SMURF
Renekton · Top
2 / 7 / 1
33.3% KP
15,092
27.1% share
7,243g
138 CS · 6.1/m
Smartizze#EUW
Diana · Jungle
5 / 4 / 2
77.8% KP
11,804
21.2% share
10,766g
180 CS · 8/m
fubgun#exile
Tristana · Mid
2 / 0 / 1
33.3% KP
18,325
32.9% share
10,107g
254 CS · 11.2/m
SUMI SUMI#XDD
Lux · ADC
0 / 4 / 0
0% KP
7,736
13.9% share
7,351g
170 CS · 7.5/m
rägna#1228
Leona · Support
0 / 10 / 1
11.1% KP
2,787
5% share
4,984g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
