Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 142 days ago
6 / 4 / 8
K / D / A
40%
Kill participation
1,202.5
Damage / min
12,939g
505.8 gold / min
13
6 placed · 2 cleared
221
8.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSmartizze#EUW
Diana · Top
8 / 11 / 2
47.6% KP
19,686
26.5% share
11,950g
158 CS · 6.2/m
TwTv FutureYuno#RANK1
Rek'Sai · Jungle
5 / 7 / 3
38.1% KP
10,147
13.7% share
9,922g
142 CS · 5.6/m
cresko#xxx
Ahri · Mid
2 / 7 / 3
23.8% KP
13,816
18.6% share
7,847g
153 CS · 6/m
MetroArcher#EUW
Caitlyn · ADC
3 / 4 / 4
33.3% KP
18,217
24.5% share
12,312g
225 CS · 8.8/m
Xfioramaster18#lockd
Fiora · Support
3 / 6 / 1
19% KP
12,345
16.6% share
9,542g
86 CS · 3.4/m
Red side
VictoryeeZaZ#333
Cassiopeia · Top
5 / 7 / 9
40% KP
20,704
20.8% share
11,922g
223 CS · 8.7/m
Ace Of Spades#sdfhj
Quinn · Jungle
9 / 3 / 6
42.9% KP
18,136
18.2% share
14,468g
260 CS · 10.2/m
SORS EST PARATUS#VISUM
Viktor · Mid
6 / 4 / 8
40% KP
30,765
30.9% share
12,939g
221 CS · 8.6/m
let me revive u#EUW
Akshan · ADC
7 / 2 / 4
31.4% KP
11,889
12% share
13,121g
187 CS · 7.3/m
Snigeln Öman#EUW
LeBlanc · Support
8 / 5 / 7
42.9% KP
17,965
18.1% share
9,503g
38 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
