Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 142 days ago
14 / 5 / 9
K / D / A
60.5%
Kill participation
1,407.3
Damage / min
12,374g
531.1 gold / min
11
4 placed · 2 cleared
190
8.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat冥 9#CN1
Qiyana · Top
10 / 10 / 0
55.6% KP
32,398
41.5% share
11,911g
167 CS · 7.2/m
Silva#EUW2
Pantheon · Jungle
4 / 7 / 3
38.9% KP
14,494
18.6% share
9,292g
156 CS · 6.7/m
Lalle#Lalle
Neeko · Mid
2 / 11 / 4
33.3% KP
14,495
18.6% share
7,554g
131 CS · 5.6/m
TiagoJPF#EUW
Brand · ADC
2 / 4 / 3
27.8% KP
12,385
15.9% share
9,254g
197 CS · 8.5/m
Seraph#Hope
Leona · Support
0 / 8 / 2
11.1% KP
4,241
5.4% share
5,142g
24 CS · 1/m
Red side
VictorySazel#Sazel
Sion · Top
3 / 5 / 9
31.6% KP
16,187
17.6% share
11,322g
201 CS · 8.6/m
Marsley#1101
Vi · Jungle
9 / 4 / 8
44.7% KP
12,804
13.9% share
11,273g
186 CS · 8/m
SORS EST PARATUS#VISUM
Sylas · Mid
14 / 5 / 9
60.5% KP
32,791
35.6% share
12,374g
190 CS · 8.2/m
CEO of Bagnoli#Luke
Hwei · ADC
10 / 2 / 9
50% KP
21,530
23.4% share
11,640g
193 CS · 8.3/m
Popomare#EUW
Bard · Support
2 / 2 / 24
68.4% KP
8,739
9.5% share
7,839g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
