Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Victory
Ranked Solo/Duo · 141 days ago
8 / 2 / 4
K / D / A
44.4%
Kill participation
798.9
Damage / min
12,840g
463.8 gold / min
23
3 placed · 7 cleared
234
8.5 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCopycat#fou
Twisted Fate · Top
5 / 3 / 6
40.7% KP
33,251
31.7% share
13,540g
242 CS · 8.7/m
G2 SkewMond#3327
Olaf · Jungle
5 / 4 / 12
63% KP
24,824
23.6% share
13,908g
255 CS · 9.2/m
SORS EST PARATUS#VISUM
Fizz · Mid
8 / 2 / 4
44.4% KP
22,117
21.1% share
12,840g
234 CS · 8.5/m
ZiLEAN FREAK#YXY
Zilean · ADC
6 / 0 / 14
74.1% KP
16,979
16.2% share
13,318g
212 CS · 7.7/m
DK Poison Virgo#EUW
Nautilus · Support
3 / 5 / 12
55.6% KP
7,863
7.5% share
7,947g
28 CS · 1/m
Red side
Defeatconqqoncconqqonc#conq
Dr. Mundo · Top
1 / 4 / 1
14.3% KP
15,803
23.6% share
10,025g
226 CS · 8.2/m
ARAN#XYZ9
Skarner · Jungle
1 / 4 / 8
64.3% KP
14,471
21.6% share
9,438g
180 CS · 6.5/m
alutapS#999
Hwei · Mid
2 / 7 / 1
21.4% KP
12,029
18% share
9,858g
202 CS · 7.3/m
Kite Machine#2015
Vayne · ADC
8 / 5 / 4
85.7% KP
20,867
31.1% share
16,117g
274 CS · 9.9/m
Ascendant#Raka
Soraka · Support
2 / 7 / 11
92.9% KP
3,836
5.7% share
7,903g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
