Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Victory
Ranked Solo/Duo · 141 days ago
10 / 1 / 3
K / D / A
44.8%
Kill participation
879.2
Damage / min
12,865g
598.4 gold / min
13
4 placed · 1 cleared
209
9.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat4MOSHNIK#EUW4
Shen · Top
2 / 6 / 2
44.4% KP
13,106
24.8% share
6,158g
113 CS · 5.3/m
skg jg#2310
Taliyah · Jungle
5 / 6 / 2
77.8% KP
10,384
19.6% share
9,842g
148 CS · 6.9/m
AK47KALASHNIKOVF#AK47
Zed · Mid
2 / 8 / 1
33.3% KP
12,670
24% share
7,482g
164 CS · 7.6/m
sammuxx#1v9
Ezreal · ADC
0 / 4 / 0
0% KP
7,238
13.7% share
7,596g
198 CS · 9.2/m
Paulezas#EUW
Brand · Support
0 / 5 / 3
33.3% KP
9,477
17.9% share
5,403g
42 CS · 2/m
Red side
VictoryPropaPandah#EUW
Gnar · Top
4 / 4 / 5
31% KP
21,496
28.2% share
8,646g
146 CS · 6.8/m
BLQT#EUW
Kindred · Jungle
6 / 0 / 4
34.5% KP
12,003
15.7% share
11,361g
208 CS · 9.7/m
SORS EST PARATUS#VISUM
Fizz · Mid
10 / 1 / 3
44.8% KP
18,902
24.8% share
12,865g
209 CS · 9.7/m
twtv reljaeuw#2004
Seraphine · ADC
8 / 3 / 5
44.8% KP
15,363
20.1% share
10,966g
192 CS · 8.9/m
LFT Limonite#EUW
Leona · Support
1 / 1 / 15
55.2% KP
8,583
11.2% share
7,080g
37 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
