Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 141 days ago
5 / 8 / 0
K / D / A
33.3%
Kill participation
848.7
Damage / min
11,756g
396.3 gold / min
23
10 placed · 2 cleared
261
8.8 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySmietanek#2137
Ekko · Top
3 / 4 / 6
30% KP
20,119
26.8% share
12,516g
236 CS · 8/m
New Earth#144
Zac · Jungle
1 / 2 / 15
53.3% KP
13,119
17.5% share
12,954g
247 CS · 8.3/m
Felgos#2594
Akshan · Mid
18 / 1 / 1
63.3% KP
17,219
22.9% share
16,580g
286 CS · 9.6/m
Qin Shi Huang#Hăo49
Riven · ADC
8 / 4 / 2
33.3% KP
19,372
25.8% share
17,301g
268 CS · 9/m
RITO ツ#RANK1
Nautilus · Support
0 / 4 / 13
43.3% KP
5,268
7% share
7,715g
24 CS · 0.8/m
Red side
DefeatSORS EST PARATUS#VISUM
Jayce · Top
5 / 8 / 0
33.3% KP
25,178
31.1% share
11,756g
261 CS · 8.8/m
Artemis#Lamb
Kindred · Jungle
1 / 5 / 8
60% KP
15,224
18.8% share
10,698g
190 CS · 6.4/m
Nomanz#000
Zoe · Mid
4 / 2 / 2
40% KP
20,644
25.5% share
11,054g
262 CS · 8.8/m
BlackMait#EUW17
Ashe · ADC
4 / 6 / 3
46.7% KP
12,575
15.5% share
12,863g
255 CS · 8.6/m
darkchri99#EUW
Lux · Support
1 / 9 / 6
46.7% KP
7,319
9% share
7,229g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
