Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 140 days ago
9 / 4 / 4
K / D / A
76.5%
Kill participation
688
Damage / min
15,011g
489.8 gold / min
24
1 placed · 6 cleared
200
6.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv BZ EUW#INSHL
Zed · Top
5 / 3 / 7
40% KP
23,611
23.8% share
15,786g
295 CS · 9.6/m
Closer#kral
Taliyah · Jungle
9 / 3 / 8
56.7% KP
24,570
24.8% share
17,577g
301 CS · 9.8/m
Whirlwind Yasuo#ttv
Yasuo · Mid
8 / 4 / 5
43.3% KP
17,540
17.7% share
13,620g
243 CS · 7.9/m
electronicolas14#EUW
Zeri · ADC
5 / 5 / 11
53.3% KP
24,905
25.2% share
16,459g
267 CS · 8.7/m
Fabi0o#44444
Nautilus · Support
3 / 2 / 19
73.3% KP
8,385
8.5% share
10,148g
34 CS · 1.1/m
Red side
Defeatbg2ru#EUW
Renekton · Top
0 / 7 / 2
11.8% KP
9,334
13.5% share
9,862g
230 CS · 7.5/m
SORS EST PARATUS#VISUM
Ambessa · Jungle
9 / 4 / 4
76.5% KP
21,087
30.5% share
15,011g
200 CS · 6.5/m
WannaBeHappy#Birki
Ahri · Mid
3 / 8 / 8
64.7% KP
16,220
23.5% share
11,767g
266 CS · 8.7/m
MartHR1#EUW
Kai'Sa · ADC
5 / 7 / 4
52.9% KP
15,989
23.2% share
14,647g
241 CS · 7.9/m
sootrebor#EUWPL
Lulu · Support
0 / 4 / 11
64.7% KP
6,411
9.3% share
8,362g
47 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
