Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 140 days ago
10 / 5 / 8
K / D / A
43.9%
Kill participation
1,124
Damage / min
13,674g
467.5 gold / min
29
2 placed · 12 cleared
257
8.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDAYFII#4557
Camille · Top
11 / 8 / 9
48.8% KP
40,940
26% share
12,781g
163 CS · 5.6/m
DJ BlLLYBOOL#1337
Talon · Jungle
2 / 6 / 21
56.1% KP
23,109
14.7% share
12,813g
206 CS · 7/m
SORS EST PARATUS#VISUM
Aurora · Mid
10 / 5 / 8
43.9% KP
32,876
20.9% share
13,674g
257 CS · 8.8/m
yoydshxty#EUWE
Zeri · ADC
14 / 1 / 13
65.9% KP
49,663
31.6% share
21,205g
303 CS · 10.4/m
electricshoe#SUPP
Lulu · Support
4 / 4 / 27
75.6% KP
10,602
6.7% share
10,578g
25 CS · 0.9/m
Red side
DefeatMakkor#EUW
Ornn · Top
6 / 5 / 5
45.8% KP
24,111
26.4% share
12,050g
222 CS · 7.6/m
Closer#kral
Lee Sin · Jungle
5 / 7 / 5
41.7% KP
17,996
19.7% share
11,368g
191 CS · 6.5/m
Axel#969
Sylas · Mid
5 / 10 / 2
29.2% KP
18,346
20.1% share
9,782g
159 CS · 5.4/m
Mαster Oogwαy#EUW
Yunara · ADC
6 / 11 / 3
37.5% KP
18,000
19.7% share
14,125g
240 CS · 8.2/m
DOUBLE DOWN#0830
Nautilus · Support
2 / 8 / 14
66.7% KP
12,941
14.2% share
9,084g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
