Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 140 days ago
3 / 3 / 5
K / D / A
34.8%
Kill participation
622.3
Damage / min
12,635g
439 gold / min
17
11 placed · 0 cleared
282
9.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatQnoxs#17165
Vayne · Top
6 / 6 / 3
47.4% KP
23,806
27.3% share
12,447g
225 CS · 7.8/m
FindingSlimeWife#2066
Gwen · Jungle
9 / 5 / 1
52.6% KP
21,387
24.5% share
15,303g
204 CS · 7.1/m
Karamela#010
Orianna · Mid
1 / 4 / 7
42.1% KP
18,217
20.9% share
9,981g
223 CS · 7.7/m
fxdx#love
Jhin · ADC
2 / 5 / 5
36.8% KP
16,144
18.5% share
12,212g
238 CS · 8.3/m
difficult age#xdx
Janna · Support
1 / 3 / 10
57.9% KP
7,694
8.8% share
8,242g
45 CS · 1.6/m
Red side
VictorySyllianas#EUW
Yone · Top
2 / 8 / 2
17.4% KP
10,163
12.1% share
9,856g
220 CS · 7.6/m
True To Myself#EU1
Vi · Jungle
1 / 2 / 8
39.1% KP
12,138
14.4% share
11,610g
200 CS · 6.9/m
SORS EST PARATUS#VISUM
Cassiopeia · Mid
3 / 3 / 5
34.8% KP
17,911
21.3% share
12,635g
282 CS · 9.8/m
evorpminosucof#EUW
Zeri · ADC
16 / 4 / 2
78.3% KP
35,707
42.4% share
20,860g
326 CS · 11.3/m
NOT OVER#MUTED
Lulu · Support
1 / 2 / 15
69.6% KP
8,206
9.8% share
9,770g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
