Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Victory
Ranked Solo/Duo · 139 days ago
13 / 2 / 2
K / D / A
48.4%
Kill participation
873
Damage / min
18,061g
573.4 gold / min
47
3 placed · 16 cleared
293
9.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKingslayer#world
K'Sante · Top
4 / 6 / 4
38.1% KP
25,249
26.2% share
12,769g
261 CS · 8.3/m
Τreasure Hunter#EUW
Talon · Jungle
11 / 7 / 4
71.4% KP
28,196
29.3% share
15,131g
256 CS · 8.1/m
DASHKAI#00000
Syndra · Mid
1 / 4 / 2
14.3% KP
15,835
16.4% share
11,509g
303 CS · 9.6/m
Notiko#EUW01
Senna · ADC
4 / 6 / 7
52.4% KP
20,497
21.3% share
12,841g
214 CS · 6.8/m
ShadowZerô#2805
Soraka · Support
1 / 8 / 10
52.4% KP
6,616
6.9% share
8,353g
36 CS · 1.1/m
Red side
VictoryTwTv TaytoLOL#TOP
Jayce · Top
8 / 5 / 7
48.4% KP
33,169
25.8% share
16,245g
290 CS · 9.2/m
Warner#9928
Qiyana · Jungle
2 / 8 / 9
35.5% KP
17,829
13.9% share
12,733g
210 CS · 6.7/m
SORS EST PARATUS#VISUM
Fizz · Mid
13 / 2 / 2
48.4% KP
27,498
21.4% share
18,061g
293 CS · 9.3/m
guppy#Nmn
Zyra · ADC
3 / 2 / 17
64.5% KP
37,856
29.5% share
14,831g
280 CS · 8.9/m
CristinaFerreira#PT1
Leona · Support
5 / 4 / 18
74.2% KP
12,029
9.4% share
11,115g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
