Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Victory
Ranked Solo/Duo · 138 days ago
6 / 5 / 16
K / D / A
55%
Kill participation
1,158.8
Damage / min
18,321g
578.9 gold / min
19
8 placed · 5 cleared
294
9.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTobias lol#feet
Yone · Top
4 / 10 / 12
40% KP
25,023
15.3% share
12,126g
186 CS · 5.9/m
taru641#7489
Briar · Jungle
6 / 7 / 16
55% KP
25,543
15.7% share
14,201g
213 CS · 6.7/m
UJustGotHasagiD#HehNt
Zoe · Mid
7 / 6 / 14
52.5% KP
34,167
21% share
13,312g
186 CS · 5.9/m
SORS EST PARATUS#VISUM
Miss Fortune · ADC
6 / 5 / 16
55% KP
36,677
22.5% share
18,321g
294 CS · 9.3/m
Lust#9032
Senna · Support
17 / 4 / 16
82.5% KP
41,644
25.5% share
16,603g
66 CS · 2.1/m
Red side
DefeatShenare#EUW
Jax · Top
8 / 9 / 9
53.1% KP
27,044
22.6% share
12,379g
197 CS · 6.2/m
Orchidee Bleue#MAEYX
Skarner · Jungle
6 / 8 / 18
75% KP
25,256
21.1% share
13,773g
181 CS · 5.7/m
vemboy#iwnl
Singed · Mid
5 / 8 / 12
53.1% KP
12,121
10.1% share
12,317g
216 CS · 6.8/m
Alex Consani#EUW3
Lucian · ADC
9 / 9 / 8
53.1% KP
37,676
31.5% share
17,317g
212 CS · 6.7/m
reo#peace
Sona · Support
4 / 6 / 20
75% KP
17,527
14.7% share
11,076g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
