Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 138 days ago
11 / 1 / 5
K / D / A
53.3%
Kill participation
793.2
Damage / min
13,599g
584.1 gold / min
17
8 placed · 0 cleared
234
10.1 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv Burgi41#HECA7
Yasuo · Top
2 / 3 / 4
20% KP
8,746
12.8% share
9,984g
224 CS · 9.6/m
twtv pcelicalol#twtv
Kayn · Jungle
4 / 0 / 12
53.3% KP
13,898
20.3% share
11,393g
201 CS · 8.6/m
SORS EST PARATUS#VISUM
Taliyah · Mid
11 / 1 / 5
53.3% KP
18,469
27% share
13,599g
234 CS · 10.1/m
FNC Upset#0308
Zeri · ADC
6 / 4 / 8
46.7% KP
16,334
23.9% share
13,500g
211 CS · 9.1/m
Youtube CruncyWM#WHITE
Sylas · Support
7 / 4 / 7
46.7% KP
10,967
16% share
9,390g
39 CS · 1.7/m
Red side
Defeatttv ronaldoo#1234
Jayce · Top
1 / 4 / 2
25% KP
12,041
20.4% share
8,929g
212 CS · 9.1/m
Cøchon le noob#ADIEU
Ivern · Jungle
3 / 5 / 4
58.3% KP
3,624
6.1% share
8,222g
108 CS · 4.6/m
karakoram2727#V8x3
Yone · Mid
0 / 12 / 1
8.3% KP
10,429
17.7% share
6,573g
147 CS · 6.3/m
ZYB gen4#KR01
Vayne · ADC
6 / 5 / 1
58.3% KP
18,034
30.5% share
10,850g
206 CS · 8.8/m
Ahsokaa#EUW
Zyra · Support
2 / 4 / 5
58.3% KP
14,907
25.3% share
7,103g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
