Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 137 days ago
10 / 6 / 10
K / D / A
60.6%
Kill participation
1,534.8
Damage / min
18,430g
522.8 gold / min
49
6 placed · 12 cleared
313
8.9 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSORS EST PARATUS#VISUM
Jayce · Top
10 / 6 / 10
60.6% KP
54,101
37.7% share
18,430g
313 CS · 8.9/m
Zanzarah#1996
Skarner · Jungle
2 / 6 / 16
54.5% KP
18,507
12.9% share
12,824g
201 CS · 5.7/m
w life#life
Xin Zhao · Mid
13 / 16 / 4
51.5% KP
39,945
27.8% share
15,773g
229 CS · 6.5/m
Birne maia#EUW
Ashe · ADC
6 / 5 / 8
42.4% KP
24,224
16.9% share
18,654g
347 CS · 9.8/m
Chompy#EUW0
Taric · Support
2 / 5 / 22
72.7% KP
6,861
4.8% share
10,890g
49 CS · 1.4/m
Red side
VictoryKoldo#1233
Vayne · Top
11 / 8 / 6
44.7% KP
31,961
18.9% share
14,283g
191 CS · 5.4/m
Smartizze#EUW
Diana · Jungle
7 / 4 / 16
60.5% KP
40,326
23.8% share
17,280g
296 CS · 8.4/m
João#FREAK
Garen · Mid
13 / 11 / 5
47.4% KP
42,623
25.2% share
19,148g
270 CS · 7.7/m
Barsas#BRAND
Brand · ADC
4 / 2 / 13
44.7% KP
43,428
25.6% share
14,895g
267 CS · 7.6/m
Kralle#5246
Karma · Support
3 / 8 / 15
47.4% KP
11,040
6.5% share
10,652g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
