Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 137 days ago
9 / 5 / 5
K / D / A
66.7%
Kill participation
1,027.7
Damage / min
13,465g
487.6 gold / min
28
10 placed · 2 cleared
271
9.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZueb#EUW
Darius · Top
3 / 5 / 2
23.8% KP
9,390
12.5% share
9,043g
185 CS · 6.7/m
Ultear#生病00
Aatrox · Jungle
6 / 3 / 7
61.9% KP
17,807
23.7% share
11,753g
195 CS · 7.1/m
SORS EST PARATUS#VISUM
Taliyah · Mid
9 / 5 / 5
66.7% KP
28,382
37.8% share
13,465g
271 CS · 9.8/m
RIZIKI#EUW
Jhin · ADC
3 / 4 / 6
42.9% KP
14,399
19.2% share
11,801g
221 CS · 8/m
Hydra#jzbj
Janna · Support
0 / 6 / 11
52.4% KP
5,117
6.8% share
7,256g
33 CS · 1.2/m
Red side
VictoryJack Hanma#TESTO
Aurora · Top
5 / 3 / 5
43.5% KP
21,498
22.9% share
12,092g
235 CS · 8.5/m
Corvo Attano#11111
Kayn · Jungle
8 / 4 / 6
60.9% KP
16,191
17.2% share
13,911g
237 CS · 8.6/m
Miralis Funesto#MH3U
Gwen · Mid
3 / 3 / 4
30.4% KP
24,304
25.8% share
13,779g
256 CS · 9.3/m
good team#ddos
Draven · ADC
5 / 6 / 3
34.8% KP
13,331
14.2% share
14,010g
251 CS · 9.1/m
sindrelolpro2345#EUW
Senna · Support
2 / 5 / 15
73.9% KP
18,759
19.9% share
9,941g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
