Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 136 days ago
4 / 3 / 12
K / D / A
59.3%
Kill participation
1,098.8
Damage / min
14,324g
454 gold / min
25
8 placed · 5 cleared
321
10.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKittka#1144
Ahri · Top
1 / 5 / 6
46.7% KP
14,113
14% share
9,441g
190 CS · 6/m
Buggy2v9#EUW
Brand · Jungle
2 / 6 / 5
46.7% KP
32,776
32.5% share
13,561g
254 CS · 8.1/m
TTobias lol#feet
Zed · Mid
4 / 5 / 7
73.3% KP
20,679
20.5% share
14,446g
281 CS · 8.9/m
Qin Shi Huang#Hăo49
Riven · ADC
7 / 6 / 4
73.3% KP
23,354
23.2% share
15,505g
241 CS · 7.6/m
LiL TommyG#EUW
Braum · Support
1 / 5 / 11
80% KP
9,853
9.8% share
8,277g
15 CS · 0.5/m
Red side
VictoryTWTV DETDERT#12MAJ
Vayne · Top
7 / 2 / 2
33.3% KP
24,208
21% share
14,774g
258 CS · 8.2/m
Kite Machine#2015
Lee Sin · Jungle
8 / 1 / 12
74.1% KP
19,140
16.6% share
15,749g
253 CS · 8/m
SORS EST PARATUS#VISUM
Ryze · Mid
4 / 3 / 12
59.3% KP
34,668
30.1% share
14,324g
321 CS · 10.2/m
Très nul est con#Golem
Swain · ADC
7 / 4 / 10
63% KP
27,202
23.6% share
16,217g
246 CS · 7.8/m
Mafro mad kid#Mafro
Nautilus · Support
1 / 5 / 14
55.6% KP
9,947
8.6% share
9,303g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
