Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 135 days ago
6 / 2 / 12
K / D / A
52.9%
Kill participation
983.3
Damage / min
10,691g
452.7 gold / min
34
10 placed · 9 cleared
185
7.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSakase#002
Renekton · Top
0 / 6 / 3
23.1% KP
7,192
12.7% share
7,048g
176 CS · 7.5/m
Misa 331#3333
Talon · Jungle
3 / 8 / 2
38.5% KP
8,758
15.5% share
9,061g
146 CS · 6.2/m
IntAcc999#EUW
Syndra · Mid
5 / 7 / 5
76.9% KP
19,896
35.2% share
11,098g
196 CS · 8.3/m
DahVysx#woof
Kai'Sa · ADC
5 / 5 / 3
61.5% KP
16,750
29.6% share
11,784g
201 CS · 8.5/m
LegoL0L#EUW
Thresh · Support
0 / 8 / 8
61.5% KP
4,003
7.1% share
5,811g
23 CS · 1/m
Red side
VictoryNezukο#EUW
Aurora · Top
9 / 3 / 5
41.2% KP
20,951
25.4% share
10,956g
195 CS · 8.3/m
Hecarim#Snus
Hecarim · Jungle
11 / 3 / 6
50% KP
12,910
15.6% share
12,910g
215 CS · 9.1/m
SORS EST PARATUS#VISUM
Jayce · Mid
6 / 2 / 12
52.9% KP
23,223
28.1% share
10,691g
185 CS · 7.8/m
All Gas#EUW
Cassiopeia · ADC
6 / 3 / 6
35.3% KP
14,659
17.8% share
11,139g
204 CS · 8.6/m
Dongfang Yuechu#Dao
Camille · Support
2 / 3 / 17
55.9% KP
10,803
13.1% share
8,620g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
