Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 135 days ago
1 / 9 / 8
K / D / A
27.3%
Kill participation
595.8
Damage / min
12,335g
384.5 gold / min
19
10 placed · 4 cleared
259
8.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShourdy#EUW
Xin Zhao · Top
10 / 8 / 5
45.5% KP
31,008
28% share
14,232g
225 CS · 7/m
kebs11#111
Skarner · Jungle
3 / 8 / 11
42.4% KP
11,425
10.3% share
10,001g
158 CS · 4.9/m
Ashley Kutcher#Zuhy
Syndra · Mid
7 / 4 / 7
42.4% KP
29,031
26.2% share
14,447g
318 CS · 9.9/m
Xaro#1337
Caitlyn · ADC
10 / 7 / 4
42.4% KP
28,246
25.5% share
14,933g
269 CS · 8.4/m
Fallen Through#3609
Seraphine · Support
3 / 6 / 15
54.5% KP
11,019
10% share
9,482g
40 CS · 1.2/m
Red side
VictoryROI RESSUSCITÉ#SMURF
Malphite · Top
4 / 8 / 10
42.4% KP
27,249
20.9% share
11,980g
167 CS · 5.2/m
SeXnS#SeXnS
Qiyana · Jungle
17 / 1 / 4
63.6% KP
38,550
29.6% share
20,621g
250 CS · 7.8/m
SORS EST PARATUS#VISUM
Cassiopeia · Mid
1 / 9 / 8
27.3% KP
19,116
14.7% share
12,335g
259 CS · 8.1/m
Vyax5#EUW
Xayah · ADC
6 / 8 / 5
33.3% KP
20,571
15.8% share
16,262g
281 CS · 8.8/m
LEBOUCHERRRRRRR#EUW
Annie · Support
5 / 7 / 18
69.7% KP
24,899
19.1% share
12,547g
74 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
