Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 135 days ago
2 / 3 / 2
K / D / A
36.4%
Kill participation
612.1
Damage / min
10,604g
406.3 gold / min
13
3 placed · 4 cleared
267
10.2 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryScimmia#simi
Jayce · Top
6 / 5 / 5
37.9% KP
18,608
20.8% share
12,371g
229 CS · 8.8/m
Stressed#EUW11
Hecarim · Jungle
11 / 0 / 5
55.2% KP
19,630
21.9% share
14,164g
248 CS · 9.5/m
Très nul est con#Golem
Zoe · Mid
8 / 1 / 7
51.7% KP
24,708
27.6% share
13,455g
258 CS · 9.9/m
Y Ak Ak#CNNE
Zeri · ADC
3 / 4 / 9
41.4% KP
19,948
22.3% share
13,244g
234 CS · 9/m
404 und Findus#SIGGI
Yuumi · Support
1 / 1 / 16
58.6% KP
6,757
7.5% share
7,748g
11 CS · 0.4/m
Red side
DefeatObiDagsYTB#EUW
Vayne · Top
4 / 7 / 1
45.5% KP
16,555
30.1% share
10,462g
192 CS · 7.4/m
Hemlandaren#CHN
Rek'Sai · Jungle
2 / 6 / 3
45.5% KP
10,956
19.9% share
9,010g
159 CS · 6.1/m
SORS EST PARATUS#VISUM
Aurora · Mid
2 / 3 / 2
36.4% KP
15,976
29% share
10,604g
267 CS · 10.2/m
JUJUteuse#Cjuju
Yunara · ADC
2 / 8 / 2
36.4% KP
7,963
14.5% share
10,151g
222 CS · 8.5/m
Smoke#ASHIS
Alistar · Support
1 / 5 / 2
27.3% KP
3,583
6.5% share
6,287g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
