Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 134 days ago
6 / 3 / 9
K / D / A
55.6%
Kill participation
739.4
Damage / min
12,462g
484.3 gold / min
18
2 placed · 4 cleared
231
9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnueve flores#EUW
Veigar · Top
1 / 5 / 4
27.8% KP
16,563
24% share
8,712g
200 CS · 7.8/m
Sinerias#EUW
Master Yi · Jungle
10 / 4 / 3
72.2% KP
21,520
31.2% share
13,203g
209 CS · 8.1/m
Awakeyas#EUW
Neeko · Mid
3 / 4 / 7
55.6% KP
13,936
20.2% share
10,428g
179 CS · 7/m
Singe defiguré#singe
Tristana · ADC
3 / 8 / 1
22.2% KP
10,268
14.9% share
10,652g
164 CS · 6.4/m
Vegan#8132
Lulu · Support
1 / 6 / 7
44.4% KP
6,605
9.6% share
7,009g
30 CS · 1.2/m
Red side
VictoryArtix von#12345
Nasus · Top
4 / 2 / 6
37% KP
11,564
15.3% share
10,874g
188 CS · 7.3/m
Cayoma#ytb
Qiyana · Jungle
7 / 6 / 5
44.4% KP
16,622
22% share
12,149g
214 CS · 8.3/m
SORS EST PARATUS#VISUM
Cassiopeia · Mid
6 / 3 / 9
55.6% KP
19,028
25.2% share
12,462g
231 CS · 9/m
Black Sabbath#EUW0
Draven · ADC
7 / 3 / 13
74.1% KP
23,481
31.1% share
15,780g
256 CS · 9.9/m
kumshtukas#meile
Thresh · Support
3 / 4 / 11
51.9% KP
4,837
6.4% share
8,164g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
