Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Victory
Ranked Solo/Duo · 133 days ago
5 / 6 / 14
K / D / A
51.4%
Kill participation
651.5
Damage / min
14,779g
509.9 gold / min
12
7 placed · 2 cleared
232
8 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatxhtao#3100
Renekton · Top
6 / 9 / 7
54.2% KP
24,851
25.2% share
13,517g
213 CS · 7.3/m
Yukino7#cat
Diana · Jungle
6 / 6 / 7
54.2% KP
23,654
23.9% share
13,896g
238 CS · 8.2/m
Spear Shot#1111
Pantheon · Mid
8 / 9 / 4
50% KP
24,948
25.3% share
13,129g
197 CS · 6.8/m
karakoram2727#V8x3
Ashe · ADC
1 / 6 / 4
20.8% KP
14,984
15.2% share
11,474g
241 CS · 8.3/m
Αrtoria Prime#eProd
Seraphine · Support
3 / 7 / 7
41.7% KP
10,360
10.5% share
8,626g
40 CS · 1.4/m
Red side
VictoryTwTv TaytoLOL#TOP
Gangplank · Top
7 / 5 / 10
45.9% KP
34,338
27.1% share
13,985g
224 CS · 7.7/m
Agurin#DND
Elise · Jungle
9 / 5 / 12
56.8% KP
32,032
25.3% share
15,056g
246 CS · 8.5/m
PoEs tk#EUW
Riven · Mid
5 / 6 / 4
24.3% KP
11,496
9.1% share
13,066g
233 CS · 8/m
SORS EST PARATUS#VISUM
Miss Fortune · ADC
5 / 6 / 14
51.4% KP
18,882
14.9% share
14,779g
232 CS · 8/m
Javier#RITO
Zoe · Support
11 / 2 / 15
70.3% KP
29,861
23.6% share
12,696g
58 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
