Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 133 days ago
3 / 6 / 8
K / D / A
30.6%
Kill participation
605.5
Damage / min
13,692g
446.2 gold / min
19
10 placed · 1 cleared
278
9.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatvem in EU#100ms
Annie · Top
1 / 8 / 9
35.7% KP
15,098
16.1% share
9,707g
175 CS · 5.7/m
Kite Machine#2015
Diana · Jungle
8 / 7 / 6
50% KP
18,206
19.5% share
14,017g
223 CS · 7.3/m
Jiren#00001
Yasuo · Mid
8 / 5 / 4
42.9% KP
19,734
21.1% share
15,034g
284 CS · 9.3/m
Nightwing#crown
Zeri · ADC
8 / 8 / 4
42.9% KP
26,097
27.9% share
17,126g
293 CS · 9.5/m
mrq#bard
Bard · Support
3 / 8 / 16
67.9% KP
14,460
15.4% share
10,712g
31 CS · 1/m
Red side
Victoryanteno#PT1
Olaf · Top
9 / 2 / 5
38.9% KP
24,645
23.4% share
17,401g
312 CS · 10.2/m
Dishwasher Diff#ÓwÓ
Vi · Jungle
12 / 6 / 5
47.2% KP
24,926
23.7% share
17,919g
219 CS · 7.1/m
SORS EST PARATUS#VISUM
Cassiopeia · Mid
3 / 6 / 8
30.6% KP
18,578
17.6% share
13,692g
278 CS · 9.1/m
Y Ak Ak#CNNE
Yunara · ADC
2 / 9 / 9
30.6% KP
19,156
18.2% share
13,308g
220 CS · 7.2/m
Kral Batuuu#kral
Pyke · Support
10 / 5 / 12
61.1% KP
17,971
17.1% share
12,899g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
