Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 133 days ago
1 / 3 / 2
K / D / A
42.9%
Kill participation
836.8
Damage / min
12,734g
380.9 gold / min
25
11 placed · 4 cleared
294
8.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChalanklak#7265
Vayne · Top
2 / 8 / 2
57.1% KP
25,768
26% share
11,734g
247 CS · 7.4/m
Zanzarah#1996
Rek'Sai · Jungle
1 / 7 / 3
57.1% KP
12,796
12.9% share
11,517g
222 CS · 6.6/m
SORS EST PARATUS#VISUM
Cassiopeia · Mid
1 / 3 / 2
42.9% KP
27,977
28.3% share
12,734g
294 CS · 8.8/m
Goldenpenny#EUW
Jhin · ADC
2 / 3 / 2
57.1% KP
24,974
25.2% share
13,773g
274 CS · 8.2/m
Dеlеtеd#Meow
Camille · Support
1 / 8 / 0
14.3% KP
7,493
7.6% share
8,161g
36 CS · 1.1/m
Red side
VictoryTwTv Rasadurai#TTV
Singed · Top
3 / 2 / 15
62.1% KP
15,026
13.2% share
9,686g
136 CS · 4.1/m
apex predator#of jg
Lee Sin · Jungle
8 / 2 / 12
69% KP
15,781
13.9% share
14,188g
243 CS · 7.3/m
pump the menace#1070
Corki · Mid
9 / 1 / 13
75.9% KP
33,841
29.8% share
16,174g
303 CS · 9.1/m
Barsas#BRAND
Brand · ADC
7 / 2 / 20
93.1% KP
39,083
34.5% share
16,163g
259 CS · 7.7/m
Gottschalck#EUW
Karma · Support
2 / 0 / 26
96.6% KP
9,702
8.6% share
10,129g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
