Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Defeat
Ranked Solo/Duo · 133 days ago
10 / 9 / 9
K / D / A
54.3%
Kill participation
1,007.5
Damage / min
24,514g
563.8 gold / min
45
11 placed · 16 cleared
405
9.3 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCicciopotetor#EUW
Gragas · Top
2 / 5 / 11
36.1% KP
24,411
11.5% share
14,139g
272 CS · 6.3/m
HOPE#EVE
Evelynn · Jungle
13 / 7 / 12
69.4% KP
39,282
18.5% share
19,772g
269 CS · 6.2/m
alix de souza#1453
Zed · Mid
15 / 11 / 7
61.1% KP
78,744
37.2% share
24,176g
298 CS · 6.9/m
L Vasco O #EUW
Ezreal · ADC
6 / 5 / 12
50% KP
56,190
26.5% share
21,164g
440 CS · 10.1/m
Cerberus#Limbo
Nami · Support
0 / 7 / 22
61.1% KP
13,312
6.3% share
11,630g
40 CS · 0.9/m
Red side
DefeatDiELiECRYXD#777
Darius · Top
10 / 6 / 6
45.7% KP
29,451
21.2% share
18,332g
327 CS · 7.5/m
Xaragonas#EUW
Nunu & Willump · Jungle
8 / 6 / 16
68.6% KP
23,393
16.8% share
18,104g
246 CS · 5.7/m
Han SoloQ#1106
Diana · Mid
7 / 12 / 11
51.4% KP
34,810
25% share
16,911g
294 CS · 6.8/m
SORS EST PARATUS#VISUM
Miss Fortune · ADC
10 / 9 / 9
54.3% KP
43,810
31.5% share
24,514g
405 CS · 9.3/m
Support CEO#SBS
Rakan · Support
0 / 4 / 23
65.7% KP
7,631
5.5% share
11,780g
34 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
