Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 132 days ago
17 / 8 / 10
K / D / A
57.4%
Kill participation
1,205.4
Damage / min
16,337g
523.1 gold / min
30
11 placed · 3 cleared
221
7.1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGC8LD#GLS
Sion · Top
2 / 9 / 10
33.3% KP
28,729
20.6% share
10,479g
203 CS · 6.5/m
Zeref Dragneel#123
Hecarim · Jungle
10 / 9 / 15
69.4% KP
33,984
24.4% share
15,374g
234 CS · 7.5/m
Agarandom#death
Riven · Mid
6 / 12 / 8
38.9% KP
22,699
16.3% share
12,915g
183 CS · 5.9/m
Sheriff#0001
Lucian · ADC
14 / 10 / 5
52.8% KP
42,509
30.5% share
19,656g
244 CS · 7.8/m
LEBOUCHERRRRRRR#EUW
Rell · Support
4 / 7 / 22
72.2% KP
11,437
8.2% share
10,096g
33 CS · 1.1/m
Red side
VictoryFadèd#0209
Poppy · Top
6 / 2 / 18
51.1% KP
43,683
24.6% share
13,513g
240 CS · 7.7/m
VVR#333
Pantheon · Jungle
15 / 9 / 16
66% KP
39,597
22.3% share
17,097g
196 CS · 6.3/m
SORS EST PARATUS#VISUM
Cassiopeia · Mid
17 / 8 / 10
57.4% KP
37,650
21.2% share
16,337g
221 CS · 7.1/m
DavidOfficialLPs#Real
Twitch · ADC
3 / 8 / 15
38.3% KP
21,124
11.9% share
14,339g
227 CS · 7.3/m
whitearmor#0001
Senna · Support
6 / 9 / 25
66% KP
35,331
19.9% share
14,244g
68 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
