Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 132 days ago
3 / 1 / 8
K / D / A
35.5%
Kill participation
634.2
Damage / min
12,785g
454.7 gold / min
31
9 placed · 5 cleared
297
10.6 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory殺死法西斯分子#RPE
Singed · Top
4 / 5 / 9
41.9% KP
12,746
13.4% share
10,337g
180 CS · 6.4/m
fallen#0527
Nocturne · Jungle
12 / 3 / 11
74.2% KP
22,063
23.2% share
16,030g
240 CS · 8.5/m
SORS EST PARATUS#VISUM
Yone · Mid
3 / 1 / 8
35.5% KP
17,832
18.7% share
12,785g
297 CS · 10.6/m
Barsas#BRAND
Brand · ADC
10 / 5 / 13
74.2% KP
35,005
36.8% share
14,158g
216 CS · 7.7/m
Notiko#EUW01
Rakan · Support
2 / 3 / 19
67.7% KP
7,494
7.9% share
8,904g
21 CS · 0.7/m
Red side
DefeatSalah ad Din#4105
Darius · Top
6 / 5 / 2
47.1% KP
24,111
26.2% share
13,601g
270 CS · 9.6/m
ClownsInTeam#Clown
Jarvan IV · Jungle
2 / 7 / 6
47.1% KP
13,742
14.9% share
10,464g
182 CS · 6.5/m
Coach Mysterias#MLA
Aurora · Mid
2 / 9 / 5
41.2% KP
23,696
25.8% share
9,217g
171 CS · 6.1/m
før vi går hjem#ykey
Ezreal · ADC
4 / 2 / 6
58.8% KP
24,049
26.1% share
12,847g
269 CS · 9.6/m
bro#han
Pyke · Support
3 / 8 / 4
41.2% KP
6,386
6.9% share
8,084g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
