Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 131 days ago
5 / 9 / 14
K / D / A
43.2%
Kill participation
542.6
Damage / min
10,308g
334.9 gold / min
103
44 placed · 10 cleared
30
1 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySimpli#000
Varus · Top
4 / 9 / 7
25% KP
16,210
12.1% share
11,182g
221 CS · 7.2/m
VVR#333
Rengar · Jungle
12 / 6 / 5
38.6% KP
28,250
21.1% share
16,205g
254 CS · 8.3/m
twtv kaiitania#kait
Anivia · Mid
9 / 3 / 13
50% KP
23,746
17.7% share
15,501g
253 CS · 8.2/m
Kite Machine#2015
Ziggs · ADC
14 / 4 / 13
61.4% KP
48,943
36.6% share
20,594g
276 CS · 9/m
SORS EST PARATUS#VISUM
Pantheon · Support
5 / 9 / 14
43.2% KP
16,704
12.5% share
10,308g
30 CS · 1/m
Red side
DefeatMichael Jackson#MJWIN
Yasuo · Top
9 / 7 / 5
46.7% KP
24,766
21.7% share
14,706g
268 CS · 8.7/m
donkey#boy
Nidalee · Jungle
10 / 10 / 10
66.7% KP
28,506
25% share
14,214g
189 CS · 6.1/m
Mdd#3113
Viktor · Mid
6 / 6 / 5
36.7% KP
33,600
29.4% share
12,605g
256 CS · 8.3/m
한국인이 아니다#EUW0
Senna · ADC
3 / 11 / 12
50% KP
20,781
18.2% share
12,728g
193 CS · 6.3/m
Gönül#QLF
Thresh · Support
2 / 10 / 8
33.3% KP
6,584
5.8% share
8,197g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
