Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 131 days ago
6 / 6 / 5
K / D / A
57.9%
Kill participation
866
Damage / min
9,271g
381.8 gold / min
16
2 placed · 5 cleared
155
6.4 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryshotgunangel#coda
Aatrox · Top
5 / 6 / 8
34.2% KP
30,400
25% share
11,392g
192 CS · 7.9/m
Michiel deRuyter#NLNLN
Rek'Sai · Jungle
8 / 4 / 11
50% KP
27,222
22.4% share
12,542g
199 CS · 8.2/m
Hawkella#YSK
Cassiopeia · Mid
10 / 5 / 9
50% KP
22,293
18.3% share
10,694g
159 CS · 6.5/m
Michael Jackson#MJWIN
Ezreal · ADC
12 / 1 / 5
44.7% KP
33,943
27.9% share
14,633g
231 CS · 9.5/m
Go Roam#EUW
Karma · Support
3 / 4 / 20
60.5% KP
7,937
6.5% share
8,890g
19 CS · 0.8/m
Red side
DefeatMark Grayson#Poweh
Ambessa · Top
1 / 6 / 10
57.9% KP
15,867
17.4% share
8,012g
143 CS · 5.9/m
Hummelu#Hum
Xin Zhao · Jungle
4 / 10 / 5
47.4% KP
18,618
20.5% share
8,620g
108 CS · 4.4/m
SORS EST PARATUS#VISUM
LeBlanc · Mid
6 / 6 / 5
57.9% KP
21,030
23.1% share
9,271g
155 CS · 6.4/m
ttv ronaldoo#1234
Ziggs · ADC
5 / 6 / 5
52.6% KP
23,355
25.7% share
10,034g
160 CS · 6.6/m
basil#fan
Skarner · Support
3 / 10 / 5
42.1% KP
12,062
13.3% share
7,648g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
