Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 131 days ago
13 / 6 / 10
K / D / A
52.3%
Kill participation
1,546.1
Damage / min
15,468g
489.2 gold / min
28
2 placed · 11 cleared
247
7.8 CS / min
Objective control
2
Dragons
1
Baron
13
Towers
4
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryblueskies777#EUW
Jayce · Top
6 / 9 / 14
45.5% KP
32,308
19.7% share
14,212g
250 CS · 7.9/m
Law#zeld
Talon · Jungle
15 / 6 / 10
56.8% KP
40,168
24.5% share
17,677g
287 CS · 9.1/m
SORS EST PARATUS#VISUM
Aurora · Mid
13 / 6 / 10
52.3% KP
48,882
29.8% share
15,468g
247 CS · 7.8/m
jinjoxyz#coach
Jhin · ADC
9 / 8 / 11
45.5% KP
31,879
19.4% share
15,015g
219 CS · 6.9/m
DofusMaToutPris#EUWSH
Karma · Support
1 / 8 / 22
52.3% KP
10,796
6.6% share
9,621g
21 CS · 0.7/m
Red side
Defeatlight speed1#EUW
Renekton · Top
4 / 13 / 7
29.7% KP
18,471
16% share
10,522g
172 CS · 5.4/m
Zanzarah#1996
Poppy · Jungle
9 / 7 / 12
56.8% KP
24,298
21% share
13,268g
164 CS · 5.2/m
ginsengstacy#EUW
Vladimir · Mid
14 / 2 / 6
54.1% KP
39,505
34.1% share
18,822g
305 CS · 9.6/m
Deadliest Shadow#EUW
Samira · ADC
8 / 13 / 11
51.4% KP
23,268
20.1% share
15,812g
217 CS · 6.9/m
Trailblazer#005
Rell · Support
2 / 10 / 22
64.9% KP
10,244
8.8% share
9,741g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
