Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 130 days ago
6 / 7 / 1
K / D / A
43.8%
Kill participation
675.6
Damage / min
11,041g
447.6 gold / min
20
8 placed · 1 cleared
189
7.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDawidsonek#2137
Kog'Maw · Top
4 / 3 / 2
18.8% KP
15,918
17.5% share
11,134g
226 CS · 9.2/m
Koldo#1233
Naafiri · Jungle
10 / 4 / 11
65.6% KP
18,700
20.6% share
13,053g
173 CS · 7/m
TWTV Peng04#Yuqi
Ahri · Mid
11 / 2 / 13
75% KP
27,749
30.6% share
13,683g
230 CS · 9.3/m
Dealersz#EUW
Kalista · ADC
6 / 3 / 11
53.1% KP
22,797
25.1% share
13,562g
231 CS · 9.4/m
NattyNatt#2005
Alistar · Support
1 / 4 / 20
65.6% KP
5,629
6.2% share
8,050g
22 CS · 0.9/m
Red side
DefeatTTV Mandarynnn#guwno
Elise · Top
3 / 4 / 3
37.5% KP
12,966
17.1% share
9,661g
204 CS · 8.3/m
Agurin#DND
Shyvana · Jungle
1 / 7 / 4
31.3% KP
16,936
22.4% share
10,145g
177 CS · 7.2/m
SORS EST PARATUS#VISUM
Anivia · Mid
6 / 7 / 1
43.8% KP
16,666
22% share
11,041g
189 CS · 7.7/m
Notiko#EUW01
Ezreal · ADC
6 / 9 / 0
37.5% KP
17,611
23.3% share
10,785g
203 CS · 8.2/m
BAR MOJITO#MACA
Seraphine · Support
0 / 5 / 9
56.3% KP
11,500
15.2% share
7,314g
54 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
