Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 130 days ago
5 / 7 / 12
K / D / A
63%
Kill participation
884.2
Damage / min
13,566g
459.3 gold / min
29
11 placed · 2 cleared
257
8.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEBS Bramble Ost#EUW
Darius · Top
5 / 6 / 3
29.6% KP
19,831
18.9% share
12,188g
221 CS · 7.5/m
Glorious Purpose#dream
Jayce · Jungle
3 / 6 / 11
51.9% KP
11,931
11.4% share
13,170g
232 CS · 7.9/m
SORS EST PARATUS#VISUM
Sylas · Mid
5 / 7 / 12
63% KP
26,113
24.9% share
13,566g
257 CS · 8.7/m
Masikinias#VEL
Vel'Koz · ADC
12 / 4 / 6
66.7% KP
39,621
37.8% share
16,413g
218 CS · 7.4/m
GieGie#ADSUP
Rakan · Support
2 / 6 / 17
70.4% KP
7,417
7.1% share
9,986g
42 CS · 1.4/m
Red side
DefeatScimitar#shen
Shen · Top
3 / 6 / 6
31% KP
17,518
15.4% share
9,425g
172 CS · 5.8/m
twtv shiftlol5#2005
Graves · Jungle
17 / 3 / 8
86.2% KP
40,293
35.4% share
17,232g
227 CS · 7.7/m
Néck It#EUW
Viktor · Mid
3 / 4 / 10
44.8% KP
27,024
23.7% share
11,719g
261 CS · 8.8/m
evil lesbian#wlw
Twitch · ADC
3 / 8 / 7
34.5% KP
19,157
16.8% share
11,085g
217 CS · 7.3/m
Nezukο#EUW
Nautilus · Support
3 / 6 / 17
69% KP
9,832
8.6% share
9,211g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
