Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 130 days ago
8 / 3 / 4
K / D / A
38.7%
Kill participation
1,141.4
Damage / min
13,262g
542.4 gold / min
18
10 placed · 1 cleared
243
9.9 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBrevitate Vitae#EUW
Akali · Top
2 / 5 / 2
21.1% KP
12,248
18.7% share
9,608g
186 CS · 7.6/m
Bjoernen#bjørn
Graves · Jungle
2 / 4 / 2
21.1% KP
8,335
12.7% share
9,189g
183 CS · 7.5/m
Aquish#ock
Annie · Mid
1 / 3 / 4
26.3% KP
6,501
9.9% share
8,621g
156 CS · 6.4/m
LOCKED TF IN#6802
Jhin · ADC
7 / 7 / 6
68.4% KP
24,599
37.5% share
13,589g
205 CS · 8.4/m
1pyke23#EUW
Pyke · Support
7 / 12 / 5
63.2% KP
13,844
21.1% share
9,388g
15 CS · 0.6/m
Red side
VictoryG2 Caps#1323
Galio · Top
3 / 4 / 9
38.7% KP
15,201
17.9% share
11,371g
203 CS · 8.3/m
Kajmak#289
Jax · Jungle
7 / 1 / 6
41.9% KP
10,359
12.2% share
11,657g
172 CS · 7/m
SORS EST PARATUS#VISUM
Jayce · Mid
8 / 3 / 4
38.7% KP
27,907
32.9% share
13,262g
243 CS · 9.9/m
NOT OVER#MUTED
Viktor · ADC
7 / 7 / 10
54.8% KP
16,725
19.7% share
11,148g
163 CS · 6.7/m
soymi#0000
Senna · Support
6 / 4 / 14
64.5% KP
14,522
17.1% share
10,136g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
