Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 129 days ago
8 / 5 / 15
K / D / A
50%
Kill participation
1,206.7
Damage / min
16,211g
465.6 gold / min
30
11 placed · 4 cleared
319
9.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHipitero#west
Diana · Top
14 / 8 / 15
53.7% KP
45,614
25.4% share
17,055g
230 CS · 6.6/m
Deni Avdija#EUWW
Kayn · Jungle
16 / 9 / 11
50% KP
38,297
21.3% share
18,662g
249 CS · 7.2/m
Opossos#侘 寂
Zilean · Mid
5 / 5 / 26
57.4% KP
22,598
12.6% share
15,422g
207 CS · 5.9/m
From One To Five#tori
Senna · ADC
17 / 14 / 17
63% KP
56,996
31.7% share
20,969g
225 CS · 6.5/m
Dеlеtеd#Meow
Nautilus · Support
2 / 10 / 33
64.8% KP
16,202
9% share
11,309g
23 CS · 0.7/m
Red side
Defeatロシナンテ#Crzn
Jayce · Top
8 / 14 / 5
28.3% KP
30,279
15.8% share
15,580g
252 CS · 7.2/m
VVR#333
Rengar · Jungle
15 / 12 / 7
47.8% KP
42,964
22.5% share
17,591g
242 CS · 7/m
SORS EST PARATUS#VISUM
Cassiopeia · Mid
8 / 5 / 15
50% KP
42,013
22% share
16,211g
319 CS · 9.2/m
violetta core#1943
Caitlyn · ADC
12 / 10 / 12
52.2% KP
61,919
32.4% share
20,027g
258 CS · 7.4/m
ande934g#9999
Blitzcrank · Support
3 / 14 / 22
54.3% KP
13,898
7.3% share
10,702g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
