Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 129 days ago
9 / 7 / 10
K / D / A
51.4%
Kill participation
980.3
Damage / min
16,152g
478.3 gold / min
35
11 placed · 6 cleared
300
8.9 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJeyrus#Jey
Vayne · Top
11 / 7 / 2
35.1% KP
32,372
24.5% share
18,026g
320 CS · 9.5/m
VVR#333
Rengar · Jungle
12 / 5 / 6
48.6% KP
28,677
21.7% share
17,588g
254 CS · 7.5/m
SORS EST PARATUS#VISUM
Cassiopeia · Mid
9 / 7 / 10
51.4% KP
33,101
25% share
16,152g
300 CS · 8.9/m
HARPOON#goat
Jhin · ADC
5 / 9 / 8
35.1% KP
28,524
21.6% share
15,546g
299 CS · 8.9/m
kumshtukas#meile
Ivern · Support
0 / 9 / 19
51.4% KP
9,505
7.2% share
9,686g
28 CS · 0.8/m
Red side
DefeatDealersz#EUW
Kalista · Top
7 / 5 / 6
35.1% KP
19,280
14% share
15,905g
310 CS · 9.2/m
TryhardEkko#TWTV
Ekko · Jungle
16 / 7 / 10
70.3% KP
35,484
25.7% share
17,454g
219 CS · 6.5/m
karakoram2727#V8x3
Ezreal · Mid
8 / 7 / 12
54.1% KP
42,032
30.5% share
16,315g
260 CS · 7.7/m
bot#mune
Ziggs · ADC
3 / 8 / 12
40.5% KP
24,070
17.5% share
14,678g
272 CS · 8.1/m
ΚΤΕΛ Σπάρτης#23100
Amumu · Support
3 / 10 / 22
67.6% KP
16,985
12.3% share
10,181g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
