Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 128 days ago
6 / 9 / 8
K / D / A
58.3%
Kill participation
485.9
Damage / min
12,599g
394.5 gold / min
35
1 placed · 11 cleared
195
6.1 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWhirlwind Yasuo#ttv
Yasuo · Top
6 / 4 / 8
41.2% KP
26,432
17.8% share
14,322g
283 CS · 8.9/m
LOCKED TF IN#6802
Lee Sin · Jungle
10 / 2 / 15
73.5% KP
27,096
18.3% share
17,131g
234 CS · 7.3/m
J1HUIV#000
Anivia · Mid
7 / 3 / 18
73.5% KP
50,712
34.2% share
16,349g
284 CS · 8.9/m
Mirrai#025
Kalista · ADC
7 / 7 / 8
44.1% KP
32,454
21.9% share
17,299g
263 CS · 8.2/m
Gönül#QLF
Pyke · Support
4 / 8 / 13
50% KP
11,604
7.8% share
10,355g
37 CS · 1.2/m
Red side
DefeatBarsas#BRAND
Sion · Top
1 / 6 / 8
37.5% KP
18,492
18.2% share
10,247g
208 CS · 6.5/m
SORS EST PARATUS#VISUM
Sylas · Jungle
6 / 9 / 8
58.3% KP
15,517
15.3% share
12,599g
195 CS · 6.1/m
twitch raiko#KATA
Katarina · Mid
5 / 7 / 4
37.5% KP
18,905
18.6% share
13,932g
266 CS · 8.3/m
før vi går hjem#ykey
Sivir · ADC
11 / 8 / 7
75% KP
37,925
37.4% share
20,263g
334 CS · 10.5/m
xiaolongxia#3223
Bard · Support
1 / 4 / 13
58.3% KP
10,618
10.5% share
8,998g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
