Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 127 days ago
2 / 6 / 1
K / D / A
20%
Kill participation
989.7
Damage / min
8,617g
354.1 gold / min
20
6 placed · 3 cleared
210
8.6 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRediby#EUW
Irelia · Top
4 / 9 / 5
31% KP
13,243
16.3% share
9,762g
179 CS · 7.4/m
Wakuwa#Wak
Skarner · Jungle
6 / 0 / 10
55.2% KP
17,736
21.8% share
12,693g
210 CS · 8.6/m
twtv CruncyWM#WHITE
Xin Zhao · Mid
5 / 2 / 3
27.6% KP
15,671
19.3% share
9,656g
195 CS · 8/m
Xfioramaster18#lockd
Fiora · ADC
12 / 1 / 4
55.2% KP
29,134
35.9% share
17,741g
250 CS · 10.3/m
Frezzer#YoRHa
Rell · Support
2 / 3 / 14
55.2% KP
5,417
6.7% share
7,866g
28 CS · 1.2/m
Red side
Defeatchains#free
Sylas · Top
9 / 6 / 2
73.3% KP
26,589
29.7% share
11,482g
227 CS · 9.3/m
Polish Prodigyヅ#dylu
Zaahen · Jungle
2 / 5 / 4
40% KP
12,059
13.5% share
10,076g
159 CS · 6.5/m
SORS EST PARATUS#VISUM
Jayce · Mid
2 / 6 / 1
20% KP
24,082
26.9% share
8,617g
210 CS · 8.6/m
før vi går hjem#ykey
Senna · ADC
2 / 4 / 3
33.3% KP
15,351
17.1% share
10,012g
186 CS · 7.6/m
1111111111111111#X111
Brand · Support
0 / 8 / 2
13.3% KP
11,557
12.9% share
5,996g
45 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
