Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 127 days ago
6 / 4 / 16
K / D / A
73.3%
Kill participation
993.3
Damage / min
13,500g
493.3 gold / min
15
9 placed · 3 cleared
254
9.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattonythetiger#lol
Camille · Top
5 / 3 / 8
61.9% KP
27,294
25.9% share
11,696g
193 CS · 7.1/m
Sanjaya z Lehii#JSM
Lee Sin · Jungle
7 / 8 / 9
76.2% KP
24,042
22.8% share
11,331g
175 CS · 6.4/m
Αrtoria Prime#eProd
Cassiopeia · Mid
7 / 8 / 4
52.4% KP
22,271
21.1% share
11,106g
195 CS · 7.1/m
navy#sera
Seraphine · ADC
2 / 5 / 11
61.9% KP
24,606
23.4% share
10,665g
212 CS · 7.7/m
ΩTuΕxMujerΩ#EUW
Rell · Support
0 / 6 / 15
71.4% KP
7,127
6.8% share
6,868g
23 CS · 0.8/m
Red side
VictoryMakkor#EUW
Ornn · Top
1 / 5 / 8
30% KP
15,463
16.1% share
9,895g
208 CS · 7.6/m
FREE BET#250
Bel'Veth · Jungle
13 / 5 / 9
73.3% KP
16,619
17.3% share
15,675g
219 CS · 8/m
SORS EST PARATUS#VISUM
Viktor · Mid
6 / 4 / 16
73.3% KP
27,183
28.4% share
13,500g
254 CS · 9.3/m
PEDRARIO#EUW
Aphelios · ADC
10 / 2 / 8
60% KP
33,533
35% share
16,795g
234 CS · 8.6/m
Biotic#123
Zilean · Support
0 / 5 / 18
60% KP
3,024
3.2% share
7,942g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
