Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 127 days ago
8 / 12 / 14
K / D / A
47.8%
Kill participation
890.3
Damage / min
18,462g
441.9 gold / min
30
4 placed · 8 cleared
307
7.3 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBucko#lol
Rumble · Top
5 / 14 / 16
45.7% KP
40,398
20.8% share
13,216g
199 CS · 4.8/m
jungle#BULLY
Hecarim · Jungle
11 / 13 / 16
58.7% KP
39,637
20.4% share
18,653g
270 CS · 6.5/m
SORS EST PARATUS#VISUM
Galio · Mid
8 / 12 / 14
47.8% KP
37,198
19.2% share
18,462g
307 CS · 7.3/m
yoydshxty#EUWE
Senna · ADC
20 / 11 / 13
71.7% KP
67,860
35% share
29,110g
347 CS · 8.3/m
Eneino#EUW
Soraka · Support
2 / 11 / 28
65.2% KP
8,805
4.5% share
12,487g
54 CS · 1.3/m
Red side
VictoryJHXN#1283
Aurora · Top
5 / 12 / 19
39.3% KP
46,135
18.3% share
13,945g
213 CS · 5.1/m
Nevir#batat
Riven · Jungle
16 / 10 / 17
54.1% KP
48,635
19.3% share
22,774g
306 CS · 7.3/m
CROmpir#11111
Syndra · Mid
15 / 5 / 21
59% KP
60,086
23.8% share
23,252g
342 CS · 8.2/m
DavidOfficialLPs#Real
Twitch · ADC
20 / 12 / 17
60.7% KP
62,454
24.8% share
20,664g
224 CS · 5.4/m
Creal#EUW12
LeBlanc · Support
5 / 7 / 32
60.7% KP
34,972
13.9% share
16,166g
70 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
