Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 126 days ago
3 / 6 / 10
K / D / A
76.5%
Kill participation
980.4
Damage / min
11,929g
447.9 gold / min
25
5 placed · 6 cleared
260
9.8 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsebepsiz#FnR
Gragas · Top
3 / 8 / 4
41.2% KP
15,007
20.2% share
11,082g
194 CS · 7.3/m
Skeanz#Neil
Naafiri · Jungle
10 / 6 / 2
70.6% KP
17,499
23.6% share
15,337g
215 CS · 8.1/m
SORS EST PARATUS#VISUM
Aurora · Mid
3 / 6 / 10
76.5% KP
26,111
35.2% share
11,929g
260 CS · 9.8/m
x3nor#008
Zeri · ADC
0 / 11 / 5
29.4% KP
10,644
14.4% share
10,128g
194 CS · 7.3/m
ICANFLY#1406
Lulu · Support
1 / 13 / 7
47.1% KP
4,871
6.6% share
7,480g
30 CS · 1.1/m
Red side
VictoryKaga#7L3
Caitlyn · Top
6 / 6 / 9
34.1% KP
19,661
16.5% share
11,127g
212 CS · 8/m
Zanzarah#1996
Vi · Jungle
14 / 2 / 10
54.5% KP
31,751
26.7% share
14,560g
217 CS · 8.1/m
AGONY N DESPAIR#MID
Syndra · Mid
11 / 5 / 14
56.8% KP
23,616
19.8% share
16,089g
253 CS · 9.5/m
getogetogeto#EUW
Miss Fortune · ADC
10 / 2 / 17
61.4% KP
26,985
22.7% share
15,474g
249 CS · 9.3/m
SMRADOCH ZICSSI#EUW
Rakan · Support
3 / 3 / 29
72.7% KP
16,962
14.3% share
9,221g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
