Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Victory
Ranked Solo/Duo · 126 days ago
7 / 1 / 12
K / D / A
73.1%
Kill participation
786.1
Damage / min
13,506g
535.6 gold / min
23
3 placed · 7 cleared
241
9.6 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBATMAN ALGERIEN#FEET
Ambessa · Top
4 / 7 / 2
30% KP
20,415
29% share
10,050g
206 CS · 8.2/m
Coach Kirei#Coach
Wukong · Jungle
3 / 5 / 3
30% KP
9,536
13.5% share
8,473g
150 CS · 5.9/m
AGONY N DESPAIR#MID
Orianna · Mid
2 / 6 / 2
20% KP
10,787
15.3% share
8,210g
193 CS · 7.7/m
Prime Gentleman#0000
Kai'Sa · ADC
8 / 3 / 6
70% KP
20,904
29.7% share
12,739g
221 CS · 8.8/m
INFLATEDPawełek#INFL
Nautilus · Support
3 / 5 / 11
70% KP
8,807
12.5% share
7,193g
30 CS · 1.2/m
Red side
VictoryADHD meds#SK1
Camille · Top
6 / 4 / 5
42.3% KP
20,309
23% share
10,306g
154 CS · 6.1/m
Corvo Attano#11111
Shyvana · Jungle
8 / 1 / 7
57.7% KP
20,824
23.6% share
13,446g
235 CS · 9.3/m
SORS EST PARATUS#VISUM
Galio · Mid
7 / 1 / 12
73.1% KP
19,824
22.5% share
13,506g
241 CS · 9.6/m
ttv ronaldoo#1234
Brand · ADC
4 / 7 / 9
50% KP
19,259
21.8% share
10,604g
172 CS · 6.8/m
CryptoMiner73#EUW
Senna · Support
1 / 7 / 11
46.2% KP
8,040
9.1% share
7,985g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
