Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 125 days ago
11 / 2 / 6
K / D / A
58.6%
Kill participation
1,001.1
Damage / min
13,955g
476.8 gold / min
21
3 placed · 4 cleared
251
8.6 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryscuze#LARP
Fiora · Top
9 / 1 / 9
62.1% KP
26,043
25.8% share
16,021g
289 CS · 9.9/m
desperate desire#Densi
Pantheon · Jungle
8 / 5 / 11
65.5% KP
23,148
22.9% share
14,834g
241 CS · 8.2/m
SORS EST PARATUS#VISUM
Aurora · Mid
11 / 2 / 6
58.6% KP
29,298
29% share
13,955g
251 CS · 8.6/m
ADIJURO#EUW
Varus · ADC
1 / 11 / 10
37.9% KP
10,154
10.1% share
10,383g
144 CS · 4.9/m
sootrebor#minia
Bard · Support
0 / 4 / 23
79.3% KP
12,368
12.2% share
9,139g
41 CS · 1.4/m
Red side
DefeatBanaBeer#EUW2
Sylas · Top
2 / 7 / 3
21.7% KP
13,295
15.3% share
7,949g
144 CS · 4.9/m
Serenity#2551
Shaco · Jungle
9 / 4 / 6
65.2% KP
28,330
32.6% share
13,324g
226 CS · 7.7/m
Phenomeno#007
Akshan · Mid
3 / 5 / 4
30.4% KP
13,849
15.9% share
10,554g
255 CS · 8.7/m
kicktv Lymos123#4444
Qiyana · ADC
8 / 8 / 7
65.2% KP
23,933
27.5% share
11,465g
172 CS · 5.9/m
APEFAN#2014
Rell · Support
1 / 5 / 17
78.3% KP
7,597
8.7% share
8,531g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
