Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 125 days ago
11 / 3 / 3
K / D / A
58.3%
Kill participation
1,612.5
Damage / min
15,276g
512.3 gold / min
36
12 placed · 5 cleared
288
9.7 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGönül#QLF
Dr. Mundo · Top
3 / 3 / 3
35.3% KP
18,231
17.6% share
13,407g
283 CS · 9.5/m
KAATAKURI#BBB
Aatrox · Jungle
5 / 3 / 5
58.8% KP
16,224
15.7% share
13,514g
226 CS · 7.6/m
Ekko the Neeko#EUW
Ekko · Mid
3 / 5 / 6
52.9% KP
26,883
26% share
13,246g
252 CS · 8.5/m
chöego#EUW
Ezreal · ADC
6 / 6 / 6
70.6% KP
34,043
32.9% share
15,233g
230 CS · 7.7/m
Inmaculado#Guess
Bard · Support
0 / 7 / 9
52.9% KP
8,098
7.8% share
8,188g
21 CS · 0.7/m
Red side
DefeatSORS EST PARATUS#VISUM
Jayce · Top
11 / 3 / 3
58.3% KP
48,079
33.9% share
15,276g
288 CS · 9.7/m
Agurin#DND
Elise · Jungle
2 / 3 / 6
33.3% KP
19,727
13.9% share
12,166g
233 CS · 7.8/m
Cryoshi#alive
Irelia · Mid
7 / 4 / 5
50% KP
32,341
22.8% share
13,627g
273 CS · 9.2/m
SCL Filou#Scald
Miss Fortune · ADC
2 / 3 / 11
54.2% KP
31,174
22% share
14,749g
297 CS · 10/m
Judgement#CN1
Nidalee · Support
2 / 4 / 9
45.8% KP
10,617
7.5% share
8,248g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
