Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 125 days ago
20 / 3 / 6
K / D / A
66.7%
Kill participation
1,787.8
Damage / min
15,292g
627.6 gold / min
13
6 placed · 3 cleared
199
8.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBertucoTKD#EUW
Teemo · Top
1 / 6 / 7
20.5% KP
20,967
17.6% share
9,470g
206 CS · 8.5/m
Dawciu#VITB
Naafiri · Jungle
13 / 3 / 10
59% KP
22,850
19.2% share
15,145g
202 CS · 8.3/m
SORS EST PARATUS#VISUM
Viktor · Mid
20 / 3 / 6
66.7% KP
43,562
36.5% share
15,292g
199 CS · 8.2/m
Ginrais#EUW
Senna · ADC
5 / 3 / 17
56.4% KP
23,933
20.1% share
12,789g
173 CS · 7.1/m
Dongfang Yuechu#Dao
Nautilus · Support
0 / 6 / 16
41% KP
8,004
6.7% share
6,970g
25 CS · 1/m
Red side
DefeatSimpli#000
Sion · Top
2 / 5 / 7
42.9% KP
11,538
14.3% share
9,878g
200 CS · 8.2/m
Gonzo#2843
Quinn · Jungle
9 / 9 / 4
61.9% KP
17,706
21.9% share
13,351g
165 CS · 6.8/m
TWTV OnlySpatula#999
Hwei · Mid
3 / 9 / 4
33.3% KP
24,456
30.3% share
8,866g
160 CS · 6.6/m
kasiliom#mimi
Ezreal · ADC
4 / 9 / 5
42.9% KP
20,818
25.8% share
9,381g
171 CS · 7/m
Jésu#EUW
Rakan · Support
3 / 7 / 6
42.9% KP
6,151
7.6% share
6,556g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
