Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 124 days ago
9 / 4 / 9
K / D / A
60%
Kill participation
1,138.5
Damage / min
13,722g
575.7 gold / min
12
4 placed · 2 cleared
240
10.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpt4#000
Gangplank · Top
2 / 5 / 1
15% KP
18,004
24.1% share
10,251g
224 CS · 9.4/m
Meat Grinder#topG
Pantheon · Jungle
7 / 4 / 3
50% KP
12,948
17.3% share
9,859g
152 CS · 6.4/m
Laogai#LAKE
Lissandra · Mid
4 / 9 / 8
60% KP
19,194
25.7% share
9,483g
167 CS · 7/m
StrØngest mental#EUW
Cassiopeia · ADC
4 / 6 / 8
60% KP
13,559
18.2% share
10,560g
190 CS · 8/m
Cook Book Elnuk#xdd
Thresh · Support
3 / 6 / 13
80% KP
11,000
14.7% share
7,755g
24 CS · 1/m
Red side
Victoryelijah#5786
Cho'Gath · Top
4 / 1 / 5
30% KP
18,681
20.8% share
11,108g
217 CS · 9.1/m
ZWEI Reval#geil
Ekko · Jungle
5 / 5 / 7
40% KP
11,544
12.8% share
10,696g
146 CS · 6.1/m
SORS EST PARATUS#VISUM
Yone · Mid
9 / 4 / 9
60% KP
27,135
30.2% share
13,722g
240 CS · 10.1/m
promise#8 4
Kalista · ADC
11 / 5 / 6
56.7% KP
23,137
25.7% share
13,988g
166 CS · 7/m
cufcuf123#ANTOS
Karma · Support
1 / 5 / 12
43.3% KP
9,356
10.4% share
7,684g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
