Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 124 days ago
3 / 7 / 2
K / D / A
31.3%
Kill participation
1,060.2
Damage / min
9,282g
389.5 gold / min
22
9 placed · 4 cleared
209
8.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSORS EST PARATUS#VISUM
Jayce · Top
3 / 7 / 2
31.3% KP
25,268
33.4% share
9,282g
209 CS · 8.8/m
Closer#kral
Lee Sin · Jungle
7 / 4 / 2
56.3% KP
16,808
22.2% share
10,500g
169 CS · 7.1/m
Bobenong#G67T
Lissandra · Mid
3 / 5 / 5
50% KP
15,480
20.5% share
9,010g
172 CS · 7.2/m
Sheep on 12#NRS
Jhin · ADC
2 / 6 / 1
18.8% KP
14,267
18.9% share
9,791g
209 CS · 8.8/m
Biotic#123
Zilean · Support
1 / 9 / 9
62.5% KP
3,835
5.1% share
6,576g
14 CS · 0.6/m
Red side
VictoryKokoro#1206
Nidalee · Top
3 / 3 / 8
35.5% KP
16,365
17.7% share
10,162g
190 CS · 8/m
TryhardEkko#TWTV
Ekko · Jungle
11 / 2 / 7
58.1% KP
15,274
16.5% share
13,325g
217 CS · 9.1/m
bro#han
Yone · Mid
4 / 2 / 11
48.4% KP
21,393
23.1% share
10,879g
210 CS · 8.8/m
lucid dreams#1234
Ezreal · ADC
9 / 4 / 9
58.1% KP
25,806
27.8% share
13,937g
187 CS · 7.8/m
ΚΤΕΛ Σπάρτης#23100
Bard · Support
4 / 5 / 20
77.4% KP
13,856
14.9% share
8,787g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
