Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 124 days ago
5 / 5 / 3
K / D / A
66.7%
Kill participation
891.8
Damage / min
14,636g
420.6 gold / min
25
11 placed · 4 cleared
282
8.1 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShenoxyr#EUW
Aatrox · Top
2 / 2 / 13
55.6% KP
26,192
20.7% share
13,502g
286 CS · 8.2/m
Kokoro#1206
Graves · Jungle
13 / 2 / 5
66.7% KP
37,740
29.8% share
19,124g
337 CS · 9.7/m
lucid dreams#1234
Ryze · Mid
8 / 3 / 7
55.6% KP
27,599
21.8% share
15,423g
292 CS · 8.4/m
xFluffyT#0000
Aurelion Sol · ADC
3 / 2 / 15
66.7% KP
28,125
22.2% share
14,752g
275 CS · 7.9/m
Serenity#2551
Leona · Support
1 / 3 / 13
51.9% KP
6,903
5.5% share
9,319g
31 CS · 0.9/m
Red side
Defeatasdfqw#WIN
Gragas · Top
4 / 6 / 3
58.3% KP
21,986
20.9% share
11,930g
243 CS · 7/m
bipolar#asd
Jarvan IV · Jungle
2 / 6 / 6
66.7% KP
15,418
14.6% share
12,748g
254 CS · 7.3/m
SORS EST PARATUS#VISUM
Anivia · Mid
5 / 5 / 3
66.7% KP
31,033
29.4% share
14,636g
282 CS · 8.1/m
Abner#EUW0
Senna · ADC
1 / 4 / 6
58.3% KP
30,012
28.5% share
14,661g
311 CS · 8.9/m
todo sale bien#ADC
Rell · Support
0 / 6 / 6
50% KP
6,987
6.6% share
7,841g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
