Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 123 days ago
5 / 3 / 2
K / D / A
63.6%
Kill participation
748.3
Damage / min
12,697g
476.7 gold / min
14
7 placed · 4 cleared
246
9.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLeks#Bin
Irelia · Top
2 / 1 / 7
37.5% KP
8,435
12.3% share
12,472g
268 CS · 10.1/m
Mercury#LAKEN
Diana · Jungle
9 / 2 / 11
83.3% KP
24,390
35.7% share
15,807g
243 CS · 9.1/m
last samurai#Hansu
Yasuo · Mid
6 / 2 / 10
66.7% KP
23,176
33.9% share
11,960g
201 CS · 7.5/m
PoEs tk#EUW
Riven · ADC
6 / 3 / 3
37.5% KP
8,333
12.2% share
13,216g
210 CS · 7.9/m
Zeluis#europ
Rell · Support
1 / 3 / 14
62.5% KP
3,989
5.8% share
7,684g
35 CS · 1.3/m
Red side
Defeat5 KILO PITTIK#EUWW
Jayce · Top
1 / 6 / 2
27.3% KP
15,796
23% share
9,650g
221 CS · 8.3/m
Agurin#DND
Shyvana · Jungle
4 / 5 / 3
63.6% KP
15,465
22.5% share
10,731g
215 CS · 8.1/m
voteYes#000
Lissandra · Mid
1 / 6 / 3
36.4% KP
12,597
18.4% share
9,701g
225 CS · 8.4/m
SORS EST PARATUS#VISUM
Lucian · ADC
5 / 3 / 2
63.6% KP
19,930
29% share
12,697g
246 CS · 9.2/m
whitearmor#0001
Milio · Support
0 / 4 / 8
72.7% KP
4,838
7% share
7,065g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
